RELATED: Every Version of Resident Evil 4 Ranked, According to Critics Aim for the Head Sometimes I'm actually paralyzed with a decision point in real-time because of the imposing figure of a character model or the sound they make. While the reaction in a prior version may have been a binary fight or flight, it's a bit more nuanced now. Even with the older visual style, they look absolutely stunning." Carter went on to express how the medium of VR brought the terror to life, adding that "getting stared down by a creature in a hallway is much more intense.
It's really hard to explain the feeling of looking down on the gondola area or looking up at the castle and taking it all in with a full head tracking view. More specifically, Chris Carter of Destructoid wrote that "it was more than nostalgia driving me to keep playing on a constant basis. According to the critics, it succeeds, with IGN's Taylor Lyles expressing that "given that it wasn't originally designed with VR in mind, it's truly remarkable how well Resident Evil 4 has been adapted." The game's European villages, enemies and characters have appeared across several consoles already, so making this VR title's rendition of the world was going to be a key factor in deciding if this version would be worth its salt. Resident Evil 4 has received many ports and updated versions in the sixteen years since its initial release on the Nintendo GameCube. RELATED: Resident Evil's Most Powerful New Character Is Stronger Than You Think - and That's Scary Iterating on a Classic The game introduces a brand new control scheme for VR that has critics a little divided. Critics are fawning over how the first-person experience makes for a unique and exciting way to play Resident Evil 4, even for those who know the original inside and out. The reviews have been coming out for this Resident Evil spin-off and it appears that Armature Studio has translated the hit horror title incredibly well to the medium of VR, with praise coming from practically every direction. But the thing with pressure is that it has a tendency to make diamonds. For Armature Studio, that pressure was compounded by the fact that they were taking the classic into the world of virtual reality for Resident Evil 4 VR for the Oculus Quest 2. As one of the most beloved titles in video game history, let alone within the horror genre and its own series, iterating upon Resident Evil 4 has the potential to be an incredibly daunting task for any developer.